| The Curriculum Structure | Planning a Unit | Arts Education Planning Sheet | Transforming Ideas Into Visual Form | Student Art Journals | Art Works For The School | Viewing Art Works |
The curriculum outlines three required units, each having two or three mini-units. For example, Unit Three is called "Traditions and Innovations". This unit is divided into two mini-units: "Visual Images and Daily Life" and "Artist Study".
The suggested activities in the guide are organized under the mini-unit headings. The activities are developed under a sample theme. However, in classroom practice a relevant theme should be chosen by the teacher and/or students based on a topic relevant to their own situation, the expertise of the teacher and the resources available in the community. Themes chosen should include the study of at least one artist from Saskatchewan, Canada or elsewhere. Themes suitable for the development of units for middle years students could include the following:
| journey/expedition families fads and fashions independence global issues sports and games popular culture the environment circus relationships work |
legends outer space architecture individuality transformations heroes fantasy time travel mysteries weather and the seasons entertainment |
Teachers should familiarize themselves with the foundational objectives and the unit overview charts. These outline the required content for the year. Planning involves selecting learning objectives derived from the "Foundational Objectives" section and selecting or designing appropriate activities to meet those objectives.
In the suggested activities section, the activities can be divided into three categories: introductory, principal and concluding activities. In the introductory activities the teacher will engage the students' interest, provide a context for learning and introduce skills or materials for the activities that will follow. The principal activities will explore a theme or context toward achieving the selected foundational objectives, and the concluding activities will give the students opportunities to reflect upon their experiences and explore possible extensions to the unit or bridges to a new unit of study.
Planning a Unit
The following will support teachers in using the guide and developing their own programs:
| Step One Read the introductory section of the visual art guide and refer to the Planning Section in the introduction to the Arts Education curriculum. Step Two
Set appropriate learning objectives. These can be derived by the teacher from the foundational objectives provided for each grade (see "Foundational Objectives" section). Step Four Step Five Step Six |
The following pages provide a planning sheet that may be used for daily or unit planning. Lists of some instructional strategies and assessment techniques to which teachers may refer are also provided.
The following information is also intended to assist teachers in their planning.
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Click here to see the Arts Eduacation Planning Sheets.You need Acrobat reader to view them properly.
Teacher Checklist for a Sequence of Lessons Have you set appropriate learning objectives?
Have you mapped out a series of lessons within a mini-unit; for example, "Artist Study"?
Have you included opportunities for the students to explore and express themselves through visual art language and materials?
Have you included opportunities for the students to research ideas, topics, etc.?
Have you included opportunities for both individual and group work?
Have you included opportunities for discussion?
Have you included opportunities for student reflection on their own work?
Have you included art works, reproductions or images from magazines, photographs, children's books illustrations, etc.?
Have you considered all three components (creative/productive, cultural/historical and critical/responsive)?
Have you included Indian, Métis or Inuit content, either specifically or as examples of general concepts?
Have you included activities which develop the Common Essential Learnings objectives?
Have you connected the activities to things relevant to the students and their communities?
Have you made plans to assess the extent to which students have achieved the foundational objectives during the mini-unit?
Transforming Ideas Into Visual Form
The focus in this curriculum is on the expression of ideas, rather than on
"one shot" activities that emphasize only the final product. Art, including the
student's art work, has meaning beyond the final product. The process of creating
is a means by which students learn. Art-making must be seen as a creative problem-solving
process.
There may be times when a teacher wants the students to practice a skill or technique (drawing facial features realistically or making a relief print, etc.), but meaningful art projects are far more than opportunities to practice skills and techniques. Whenever students apply knowledge, use techniques, express ideas or solve design problems, they should engage in creative problem-solving.
Encourage students to follow the steps below, keeping in mind that they do not exclude strategies such as brainstorming, research, journal writing, watching films, etc. at any point in the process.
The following steps could be followed as a whole group, with small groups or by individual students. This is only one way of developing an idea in visual art. Some students will approach a visual art project with a very specific idea in mind already, and could omit the brainstorming and webbing, for example. Other students may prefer to get their ideas as they work with the art materials themselves. These steps are simply one way to help students come up with some ideas, to find a focus, and to develop or transform those ideas into their own unique visual expressions.
1. Have students brainstorm and create a web around the general area of interest that the student or class has chosen to explore. For example, a small group of students taking the general idea of "sports" might generate words such as hockey, swimming, track, fitness, competition, skateboarding, skating, etc.
2. Have the students take an idea from the brainstormed list and create a more specific web. For example, if a student or group of students chose skateboarding as a focus, they might generate words such as speed, ramps, colours, helmets, knee pads, balance, swerves, noise, jumps, boards, power, turns, etc.
3. Have students research and observe. Keeping the previous work list in mind, have each student look through visual art resource books, art history books, reproductions, slides, old art catalogues, magazine articles, etc., to get a sense of how other artists of the past and present might represent ideas or words such as those listed in their web. For example, how might a particular Saskatchewan artist represent the idea of speed, balance or power?
4. Define the problem to be solved. Have the student state what he or she is trying to do; for example, "I want to express the fun and excitement I have when I am skateboarding." Remember, even though all students are working in the same unit, these are usually individual problems. Each student or group of students will define the problem in a unique way.
5. Encourage students to explore and experiment with images. At this point, some students may have chosen to work on an individual project, while a few others may want to work on a group project. Some students may have a clear idea of what media they would like to use.
Following are some ways students might experiment with their ideas. Using newsprint and pencil, take one or two of the words from the web and experiment with numerous ways of portraying a word visually through sketches and using various styles. Try to portray the word realistically. Try to portray the word as a symbol. For example, how would the student symbolize speed, balance or power? Try to portray the word simply using the elements of art in a non-representational way. Use images from magazines (skateboarding magazines could be used in the skateboarding example presented here) and try combining both related and seemingly unrelated objects to examine the effect.
6. Make a plan. Think of the media possibilities, such as painting, sculpture, photography, video, etc. The plan might be, for example: "I saw some interesting photographs in the art book, so I would like to try working with photography. I'll need to borrow a camera and find a good book about photography."
7. Begin working.
8. Stop and reflect on how the plan is working. "I can't find one photograph that is really interesting. Also, I'm using black and white photographs, and it doesn't look as exciting or as much fun as skateboarding really is. There doesn't seem to be any action and I feel like something is missing."
9. Propose solutions through guided discussions. "I could change to colour film. I could change to video instead of photography. I could take more photographs and keep trying to find one that sums up my feelings about skateboarding."
10. Go back to the original intention. The teacher can ask, "Do you want to change your intention, or do you want to stick with your original idea?" Both are valid. "I still want to show the fun and excitement of skateboarding with photography."
11. Make a decision about which proposed solutions are most appropriate for the situation. Remember, there are many solutions to the problem. The student might say, "I already paid for the development of the black and white pictures, so I don't want to change to colour now. I don't have access to a video camera. I'm running out of time to take more photographs." One of the problems the student mentioned is that he or she wants the image to appear to have action or motion. Ask the student to come up with some ideas for ways to do this. Look at how other artists have done this in the past. "I could make the photographs into a mobile sculpture. I could try overlapping a few photographs and gluing them onto a heavy piece of board in a curved `S' shape." Another problem that the student mentioned was that the images didn't appear exciting. Ask the student to come up with some solutions for this problem. The student might experiment or look at other images that appear exciting to discover what the artists have done to achieve this effect. "Maybe I could make it look more exciting by colouring on the photographs with coloured pens or fluorescent markers".
12. Try the solutions.
13. Repeat steps eight to twelve if necessary.
Through teacher and student interaction during the process, the student will learn that:
Teachers and students will need to determine the guidelines for the use of the journals in the art class. Students may wish to draw in their journal or cut images from other sources and glue them into their journal in a meaningful way. They may wish to record insights from works examined during the viewing process or other information discussed and collected during the class time. They may write about their daily experiences and observations or record other artists', poets' and prose writers' ideas. The journal should serve as a reference or as a source of student ideas, observations, knowledge, imagination, insights, etc.
The following are some suggestions and guidelines teachers may wish to establish for students to use in the development of their journals.
Art Works For the School
It is often expected that part of the classroom or art teacher's role within
the school is to decorate for upcoming events. It is important to remember that
the arts education curriculum has foundational objectives which should be taught
within meaningful contexts. Seasonal art for school decorating may not relate
to the objectives for a particular unit of study.
However, teachers may still become involved in a seasonal art project if they
plan ahead for these units and present them within a context which meets the
foundational objectives of the curriculum. For example, a teacher could choose
the following foundational objectives for the focus of a Remembrance Day study:
1. Examine ways visual art mirrors and influences individuals, societies and cultures, past and present.
Students could:
2. Examine sources of ideas for art-making, make connections between ideas and visual art work and generate ideas for personal expression. Students could: