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Inter-related Unit (20% of total time allotment)

This unit focuses on the exploration of a common idea or theme through the four strands.

The inter-related unit could comprise one long unit or several shorter units of varying lengths. The length of the unit will depend on the nature of the theme or idea selected, and how far the teacher and students want to take it.

There are many more activities suggested here than can be completed in the time allotted. The activities are suggestions only and are presented as ideas for teachers to draw from when planning. Each of the four strands must be included in this unit.

Teachers should integrate specific learning objectives from each strand where appropriate throughout the unit.

Sample Theme: Mass Media

Suggested Activities

Possible Resources

Creators and Producers

Discuss with students the following question: "Who are the creators of the mass media?"

Brainstorm a list of industries associated with the mass media, such as the advertising, filmmaking, publishing, television, radio and music industries.

Have students list various occupations that may be found within each industry, such as photographer, graphic artists, musician, actor, choreographer, sound engineer, etc.

Refer to articles, education catalogues or books on careers. Have students examine what types of education, training and experience might be required for some of the media-related occupations in their list. Determine which of these occupations would require an education in the arts.

Mass Media and Popular Culture

Reference material on careers in the arts such as Inside the Music Business; Careers in Art: An Illustrated Guide; Careers in Television; Cartooning: The Art and the Business; That's a Wrap: How Movies are Made; Special Effects in the Movies

Ask students to think of various ways of categorizing the mass media. In small groups have students list as many categories of media as they can think of. Some possible categories are: action films, situation comedies, rock videos, beauty product advertisements, cartoons, teen magazines, etc.

Select several of these categories and explore the role that dance, drama, music or visual art plays in each one. For example, have students examine the relationship between cartooning and each of the arts. Look at advances in technology and computer programming that affect dance notation, computer graphics, music composing and animation.

Cartoons and the Arts

In visual art, examine the various technologies that visual artists have used to create cartoons in the past and present.

Cartooning: The Art and the Business

Examine cartoons to discover what makes them funny. Try to discover where these artists get their ideas. Discover and examine different types of cartoons, such as advertising cartoons, animation, children's books, comic books, editorial cartoons, greeting cards, humour books, humorous illustrations, magazine gag cartoons, syndicated newspaper cartoons, television cartoons and humorous illustrations.

Look at examples of past and current political cartoons and discuss the effect they can have on political issues and politicians' images. Research the tools, materials and techniques that cartoonists use and explore the use of different materials and techniques. Examine the various styles used by different cartoonists. Create several types of cartoons.

Any available video cartoons for which permission has been granted to view in classrooms

Examples of cartoons from the newspaper, magazines and comic books

Media Works

Examples of political cartoons

Co Hoedeman, Animator (video)

Have students write in their journals their answers to the following questions: "In what ways are these works of art (cartoons) a reflection of society? In what ways do these artists influence society?" Reflect on how various art forms can work together to contribute to the creation of another art form.

Arts journals

Examine the art of cartooning as a business.

In music, have students view cartoons and discuss how music and sound is used to enhance cartoons. How are the elements of music used to indicate various actions or interpret character traits? Investigate the instruments and sounds used for different cartoons, both recent and old cartoons. How has instrument selection changed (for example, the use of electronic vs. orchestral)? What kinds of timbres are associated with different types of characters (light, high pitched for small characters or heroes, heavy and low sounds in a minor key for big villains, etc.)?

Create soundscapes to interpret or describe different cartoon characters. For example, create short music compositions to represent two contrasting cartoon characters from different time periods, such as a cartoon classic from the past and a contemporary super hero. Discuss how and why the various elements of music and principles of composition were used or accentuated.

Cartooning: The Art and the Business

Any available video cartoons for which permission has been granted to view in classrooms

Videos currently available for duplication through Media House, such as Concerto Grosso Modo, Bead Game, The Cat Came Back, The Boy and the Snow Goose, Future Block, Where The Wild Things Are, Doctor De Soto

Voices and traditional, found and homemade instruments

Meet the Media

In drama, view cartoons to see if the elements of theatre form are present, required or even possible in this medium. The same could be done for the elements of dance.

Discuss the use of special effects in films and how these are used to enhance the characters, the action or the plot. Research the technology that allows animated characters to appear with real people in television and film.

In dance, have students use a cartoon or cartoon characters as inspiration for their dance-making. Encourage students to avoid mimicking or acting out cartoons by interpreting the characteristics of the cartoon through dance.

Examples of various cartoon characters

Cartoonists often find humour in everyday situations. Create a dance that would explore humour in everyday situations. Examine how the use of movement creates humour in cartoons; for example, falls, "stop-action" movement, sequential action, stretching shapes, etc. Use the movement ideas to create a humorous cartoon dance.

View dances which incorporate humour such as various ballets and musical theatre.

Discuss and examine dance and drama productions that use humour as a vehicle for more serious content.

The Audience

Constructing Images -- Heroes and Role Models

Dancemakers video series or

other available dance videos

Ask students who some of their heroes and role models are. Allow the students to determine for themselves what the criteria for a hero or role model might be. Have students create a display or collage of contemporary role models and heroes. Discuss with students what characteristics or factors about these individuals cause them to be considered role models. Ask them to consider what role the mass media has played in bringing these role models to their attention.

Have students recall and review ways that the media are able to construct reality. Ask students to discover various ways that the media creates images for role models and heroes.

In dance, create two dances that would "construct" two opposing images of the dancers. For example, create a dance with characters that are bold, powerful or aggressive and contrast it with a dance in which the characters are romantic, refined or subdued. Have students analyse and discuss how the elements of dance and principles of composition were used to "construct" these opposing images. Determine music that would suit the opposing images. Ask students to reflect on gender representations and stereotyping in their work.

Have students create a dance that would be appropriate for a particular television show or movie. For example, a dance which captures the qualities of a current popular movie. Have students analyse and discuss how the elements of dance and principles of composition reflect the characteristics of the film or show. Videotape the dances for a mass media display.

In drama, create a drama in context about heroes or role models. A marketing group could be called upon to create an image for an unknown rock star or politician.

Mass Media and Popular Culture

Media Images and Issues

In music, research musicians or composers who have been role models or heroes in their generation. Ask students to analyse why these groups or individuals were considered role models in their time. Discuss the influence of their music on future generations. Ask students to respond to the following questions through writing, visual art or other means: "What kinds of pop personas are appealing to teenagers? Is the commercial focus on teenagers and music new this century? What role does the disposable income of teens play in this focus? Is the idea of rebelling against tradition/parents/authority new to this generation?"

Pop Music from the Let's Discuss series

Mass Media and Popular Culture

Have students prepare a survey regarding heroes and role models to discuss with parents or other older people. Discuss musicians that are considered "rebellious" and whether they can continue to be this way for long periods of time. Consider groups such as the Rolling Stones and determine what factors contributed to their longevity in the popular music market.

Media Works

Have groups of students develop marketing plans and create a public image for a famous composer from the past, such as Beethoven or Mozart. Research the types of people they were and decide which characteristics could be marketable through the mass media. Prepare a media publicity package complete with biographical information, album or concert reviews, etc.

Reference material on renowned composers from the past

In visual art, examine how the fashion industry is promoted through the mass media. How are role models created by the fashion industry, television and the rest of the mass media? Explore issues such as fashion fads and body image promoted through the media (traditional vs. trendy, for example). Examine such resulting problems as eating disorders or unrealistic desires to purchase the latest fashion craze no matter how expensive.

Mass Media and Popular Culture

Ask students to prepare a project that examines various fashions from the following perspectives: media, function, design and elements, product, subject matter and theme. Have students create fashions based on various themes such as the future, ecology, technology, etc.

In music, have students discuss why musicians are often chosen by students as role models. Have students select several examples of popular musicians and have them present a synopsis of the individual's media image. Include whether and how their images have changed over their careers. Examine the marketing of music and musicians' images, including promotion, publicity and other forms of advertising. Ask students to evaluate why some performers might receive a lot of publicity for what sometimes is a mediocre product, while other very talented performers might receive very little publicity.

Have students evaluate the impact of television, radio, digital recordings and other mass media technologies on music.

Pop Music from the Let's Discuss series

Mass Media and Popular Culture


Inside the Music Business

Examine music formatting on radio. How do radio stations determine what will be played?

Have students write music reviews and discuss how mass media reviews of records and concerts have an impact on record and ticket sales. Examine what effects critical reviews in the mass media have on Broadway musicals and other musical productions. Ask students to evaluate the impact of the mass media on dance.

Meet the Media

Examine the power of the reviewer in the mass media. Ask students to consider whether negative reviews might actually help some types of groups or musicians, dancers or other performers. For example, if there are some musical groups or recordings that are considered unacceptable by some people, does airing this issue actually help promote the music in some way?

In drama, have students observe and discuss role models and heroes in the mass media.

Mass Media and Popular Culture

Observe and discuss stereotyping and generalizations of teenagers and others in television and other forms of mass media. Ask students to reflect on recent roles that they have assumed in their drama work and to ask themselves if they have ever stereotyped anyone in their work.

Examine stereotypical images of dancers in the mass media. What is the stereotypical image for each gender? What can students to do help eliminate this type of stereotyping?

Mass Media and Popular Culture

Media Images and Issues

Stories and Stereotypes

Advertisers are involved in creating images. Some ads are highly creative and exciting to watch, while others have little impact or have a negative effect. Examine various advertisements to discover what artistic factors make an effective advertisement.

Meet the Media

In all strands, have students create a video advertisement to promote a new invention, an ancient artifact, or the student's upcoming presentation of their collective creation.

In music, create an advertising jingle in the style of a composer or musician from the past. Have the product relate in some way to the composer or musician, for example, Beethoven promoting hair spray.

The Creators, The Audience and Censorship

Media Works

In music, dance, drama and visual art discuss and debate the banning of certain material in the mass media and the implications for the artists and the public. Recent newspaper and magazine articles on censorship

Teacher Note

It is important to be aware of current copyright regulations regarding the use of audio visual and/or print materials in the classroom. Many resources that are currently available for private viewing cannot legally be shown/used for educational purposes without the permission of the copyright holder.

Note that this unit is the basis of the model unit provided in the introductory section of this curriculum guide.

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