OverviewModule Five: |
Time Frame: 20 hours
In this module, students explore the influence of technology upon artists as it applies to sources of inspiration, the development of ideas or images, and the choice of tools to communicate visual art ideas. |
| Foundational Objectives | Vocabulary and Concepts |
The students will:
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| Common Essential Learnings | Resources |
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| Instruction | Assessment |
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Student assessment in visual art is based on the foundational objectives. Teachers should take into account students' perceptual development, procedural and conceptual understanding, and personal expression. Assessment should be ongoing and include a wide range of assessment techniques focusing on the students' creative and responsive processes, as well as on any culminating product. In visual art, teachers must rely to a great extent on their observation and record-keeping abilities. Students should be encouraged to take an active role in their own assessment.
The teacher should:
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Through the study of visual art, students and teachers explore how changes and developments in technology have affected human life and societies.
Students examine how visual artists have used technology as a source of inspiration in developing their ideas about society and how they have used technology in the creation of works of art.
To prepare students to adapt to and influence the changes that will occur in their lifetimes, teachers should provide opportunities for hands-on experience with a variety of new technologies. Students may not need to know how the technology works but they will need a working knowledge and the ability to adapt to new tools as they are developed. Students should speculate about future developments in technology and the effects they will have upon their lives.
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| How Developments in Technology Affect Visual Art
The students will:
Students will explore how developments in technology have changed visual art. The following are examples students and teachers could explore:
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| Students may want to investigate further the history of a particular technology that interests them, such as photography, filmmaking or photocopying. They will discover some of the changes in society and visual art that followed as these technologies became more popular.
Activities that could follow from student interests include:
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Books on the history of photography and filmmaking.
Examples of visual artists' works that demonstrate photo-realism The Creative Camera by N. Howell-Koehler |
| When photography became an art form, photographers manipulated their works to convey meanings. View works by photographers. Have the students take photographs from a variety of angles, using a wide range of lighting techniques. They could experiment with manipulating their photographs to make artistic statements. Examples of artists students may wish to study are D. Hockney, P. Ewen, D. Hall, H. Kever, R. Burton, F. Robson, etc. | Books, videos, films, etc. with information on photographers and images of their works
Saskatchewan Art Works: A Visual Art Resource for Kindergarten to Grade 8 (slide set) slides #13, 33, 36, 51, 59 Arts Education: Visual Art Resource for Grades 9 and 10 (slide set) slides #12, 14 |
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The students will: |
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| Cubism developed after the impressionist movement. The cubists developed methods of showing multiple views of objects or figures in one art work. Students could analyze cubist works and in particular the work of F. Léger. His works captured people in industrial settings where they resembled or became a part of the machinery that surrounded them. He masterfully contrasted curvilinear forms of the people with angular forms of the machines.
G. O'Keefe captured a sense of the city and the power of the urban centre in cityscapes. Look at other artists who glorify the technology of cities. O'Keefe later went to live in the desert and paint. Compare her cityscapes and desert works in relation to their sources of inspiration. Creative activities resulting from this study include the following:
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Books, films and videos with information on cubism and other art forms related to technological developments |
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| Using Technology in Making Visual Art
The students will:
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| Architects rely on technology in making their works. At the beginning of the twentieth century, they were breaking with traditions and reacting to the new age. The designs for many buildings became simplified and broke away from architectural traditions. Have students research architects' works from a variety of cultures and times and determine how technology, climate, tradition and taste affect architecture. Why do changes in architecture occur and how has technology influenced some of the changes? | Books on architecture from a variety of cultures and time periods
Ideas and Inspiration: Contemporary Canadian Art (slide set and CD-ROM) slides #16A, 41A Saskatchewan Art Works: A Visual Art Resource for Kindergarten to Grade 8 (slide set) slides #30, 42, 44 |
| Examine works like M. Duchamp's "readymades". He used items from technology in his art-making, such as his factory-made urinal. Duchamp did not actually make the object. Rather, he chose it, signed it and titled it "Fountain". What was Duchamp saying about art by doing this? Why was Duchamp's work controversial? What constitutes art? What do Duchamp's ready mades say about technology and art? | Books with articles and art works of a controversial nature |
| Some artists use technology as part of their works. They might include images that show technological developments, mass produce posters, use many televisions all showing a different part of the same scene in an installation, use projectors to show images of people in a dark storefront, or use electronic signs to communicate messages. Ask the students to use technology to make a statement about technology or related issues. Have them reflect upon the finished works to determine how successful they were in communicating their ideas . | Ideas and Inspiration: Contemporary Canadian Art (slide set and CD ROM) slides #1A, 9A, 50A |