G/M-23 A pantograph can be constructed as seen in the diagram to the left.
QRST must be kept as a parallelogram; i.e., QR = TS; QT = RS. P is the pencil. In this case, it is best if the pencil can be fixed at this point by making the hole just big enough for the pencil to fit in tightly.
Q, R, S, and T are all loose joints and T should have a pointer beneath it. Use a nut and bold at this joint and file the bolt to a point. U has to be held fixed when the pantograph is in operation so either a screw or a sharp point is needed.
How to use: Fix U to a drawing board, place the diagram to be copied under T and a sheet of plain paper under P. Carefully trace the outline with the pointer at T and the enlarged drawing will follow at P.
What would happen if you fixed P and put the pencil at U?
What about fixing U, putting the pointer at P and the pencil at T?
G/M-25 At the Middle Level, it is sufficient to agree that shapes are congruent if there is a way to carry 'this one' over to 'that one' and see if they match. We can also talk of translating, rotating, and reflecting objects so as to try for such matchings.
G/M-26 Constructions can be done using paper folding, mira, set squares, compass and straightedge, or appropriate software. After learning about each of these methods, students should be allowed to choose the method they prefer. They should be expected to describe their process orally, in an informal manner, but need not be required to write any step-by-step explanations for their constructions. (COM)
Activities that involve reflections and rotations reinforce the concepts of congruency and symmetry.
The students can demonstrate translations, reflections, and rotations in arts education and physical education activities.
Pentominos are all 2-dimensional figures formed by the combination of five adjacent congruent squares. They can be used to examine the following concepts:
congruency: the students construct their own pentominos (12 in all);
symmetry: find the axes of symmetry of the different pentominos;
tessellation: translate, reflect, or rotate a pentomino to create a design;
problem solving: use one or more pentominos to make up rectangles and squares; and,
measurement: find the perimeter and the area.
For more information, refer to "Pentominos Revisited", by Barry Onslow, in Arithmetic Teacher 37(9), 5-9.