Module 14: You, as the Fashion Designer (Optional)
|
Suggested time: 15 - 20 hours |
Level: Advanced |
Foundational Objectives
Common Essential Learnings Foundational Objectives
|
Learning Objectives |
Notes
|
|
14.1 To create a croquis. (IL)
|
A croquis is the first rough sketch of a garment design. Step One Using the specific proportions of the fashion figure and the grid, sketch a female and/or male croquis. Step Two Instruct students on how to draw a rough sketch of body parts for the croquis:
Step Three Instruct students on how to incorporate simple gestures using arm and leg variations. Collect a variety of fashion poses for reference when fashion sketching. Find a variety of fashion poses. Discuss how the mounted pose is suited to the fashion design. Invite a model or a person from a modeling agency to demonstrate fashion poses. A discussion of career opportunities could be included. |
|
14.2 To discover and explore sketching techniques to create fashion illustrations. (IL)
|
Find a fashion photograph showing the entire figure. Complete a fashion sketch from the photograph. Using geometric forms and lines, design an outfit suitable for a specific figure type. Review Module 5.14 Optical Illusion. Some figure types are:
Design a costume for a drama, skating, dancing, or gymnastics performance. Consult the Theatre Arts 20, 30 Curriculum Guide. Using a historical costume as an inspiration, design a garment that would be worn today. Note: Croquis and fashion sketches could be placed in a portfolio.
|
|
14.3 To explore the application of colour and pattern to a fashion design. (IL)
|
Using a fashion illustration, create a print or pattern, then apply the colour. Place these in a portfolio or on a bulletin board.
|
| 14.4 To identify methods of designing a garment pattern. (COM) |
Show examples of:
|
|
14.5 To identify terms, tools, and equipment related to flat pattern designing.
|
Flat pattern work starts with a basic commercial pattern that has previously been altered to fit the individual. The pattern work consists of changing the altered basic pattern to make a pattern for a chosen design. The work is done in paper on a flat surface. Note: Preparing a flat pattern is pattern making, not pattern alteration. A knowledge of flat pattern techniques will contribute to a better understanding of pattern alterations. The teacher may wish to demonstrate the design techniques using full, half, or quarter scale patterns. (NUM)
|
|
14.6 To explore and apply flat pattern design techniques using a commercial pattern. (IL)
|
Make a flat pattern for a fashion illustration that the student has created. The garment should be constructed in muslin at the very least. Evaluate the fit. |
|
14.7 To assess and adapt a flat pattern design to meet a special need or clientele. (CCT)
|
Consider pattern changes to accommodate various needs:
Investigate special needs for clothing within your community by visiting a senior care home or hospital. (Optional)
|
|
14.8 To design a flat pattern from a set of body measurements. (IL) |
Use body measurements to design a simple pattern. Test the pattern by sewing the garment in at least muslin and evaluate the fit. Required ease must be added to the pattern. Students may design a pattern for themselves or someone else.
|
| 14.9 To develop and apply knowledge, skills, and techniques necessary to operate a computer to design a garment. (TL) (Optional) |
Using the computer as a designing tool, create a garment pattern which includes the following pattern details:
|
|
14.10 To demonstrate skills required to produce a computer designed pattern that incorporates design details, required pattern information and layout. (TL) (Optional)
|
Design a guide sheet for the garment pattern started in Module 14.9. Using the completed pattern and guide sheet, cut out and sew the garment. Evaluate the completed project.
|