| Suggested Time: 10 - 20 hours | Level: Introductory |
| Prerequisite: Modules 1 and 2 |
Module Overview
In this module students are introduced to basic knowledge, skills, abilities, and processes required for video production. Students will be involved in hands-on lab activities designed to prepare them for creating their own productions in Module 8.
Foundational Objectives
Common Essential Learnings Foundational Objectives
| Learning Objectives | Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This module consists of hands-on exercises and labs to prepare students for Module 8.
Review with students the roles and responsibilities of the video crew members researched in Module 4. Discuss how their roles within the class project will be similar or different from that of a professional. Each classroom video project will require as a minimum: Students might share some of the above responsibilities. During the lab activities students should have an opportunity to try out each role within the production team. The production stage of video production includes the following activities: Review the processes involved in the production phase, including scheduling of equipment usage, organizing location shoots, gaining permissions, and planning shooting schedules. Have students record this information in their notebooks.
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Gather examples of equipment logs, shot lists, location lists, and scripts that have been used in a professional situation, and discuss them with students. If these are not available, use students' work from previous CPT classes.
| Inform students that their production logs and lists will be included in their working portfolios.
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Director's LabThe director: Have students execute some short storyboard sequences, taking turns in the role of director. Have them give direction to the cast and camera person, signaling action and cut cues as appropriate. (Note: Students were introduced to storyboarding in Module 2.)
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Camera LabDemonstrate to students the basic components of a video camera. Have students practise inserting tapes, white-balancing, focusing, fastening to tripod, etc. Discuss rules regarding the use, care, and storage of camera equipment. (Note: The cameras should have manual focus and lens iris. Basic camera technique should not be learned on a camera with automatic focus or iris. These are for convenience only and can severely restrict important aspects of composition, depth of field, and lighting.) Have students examine and learn to use operating manuals. Reinforce the importance of using and referring to the manuals. Review sections on trouble shooting. Keep manuals accessible. Draft a schedule for students to practise using the equipment. Check for basic competencies including operation, maintenance, handling, storage, and use of basic terminology. Review the important functions of the camera:
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Camera Positioning Activities
| By changing the camera position, the relationship between the audience and the character is changed. Have students take turns experimenting with camera positions: Eye level is how a scene would look to someone who was in a standing position. During a sit-down interview the camera is lowered to the subject's eye level. When writing shot descriptions, the camera position is assumed to be at eye level unless otherwise written. The high angle shot is achieved when the camera is raised above the eye level of the subject then tilted down. A low angle shot is when the camera is lowered below the eye level of the subject and tilted upward. The point of view shot is used to show the scene from the eyes of the character. The camera sees what the character sees in exactly the same way. Have students discuss the effects of varying camera angles. If they wanted to make a character look vulnerable which angle would they use? Menacing?
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View the results of students' experiments and have them critique the effects they have achieved. Have students include these critiques in their working portfolios.
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Framing Shots Activities
| Review with students some standard methods of framing shots. Each has a stylistic purpose or creates a particular effect. View and discuss video excerpts that demonstrate basic framing shots. Have students record their observations in their notebooks. Have the students experiment with some of the following framing shots that will be practised and refined in the upcoming production modules: Wide shots are used to establish the location or setting, and can also be used to introduce the action. Full shots frame a person from head to toe or completely frame an object. A full shot is used either to establish or follow a character. Medium shots frame a person from the waist up. A medium shot is used to provide new visual information or show a closer view of the action. It also adds visual variety in editing. Three quarter shots frame a person from the knees up. This shot is a variation between the medium and full shot and provides visual variety. Long shots are full shots, but show the person at a greater distance. The head and shoulder shot frames a person from the chest up. The head and shoulders shot provides a closer view of a character and can be used as a listening or reaction shot. This is the standard framing for most interviews where there are two subjects engaged in conversation. A close-up is framed as a head shot, just above the shoulders. This shot is used to provide a more intimate view of a character or participant. The close-up can also be used as a listening or reaction shot, or to show the details of an object. The extreme close-up frames a head shot from the tip of the chin to the middle of the forehead, or any other equivalent space on an object, animal, etc. This shot shows drama or tension in a character's face or allows the viewer to see specific details on an object. A two shot frames two people in a full shot. This can be expanded to include however many people are framed in the shot (three shot, four shot, etc.). A medium two shot frames two people in a medium shot and can be expanded to a medium three shot, four shot, etc.
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View the results of students' experiments and have them critique the effects they have achieved. Have students include these critiques in their working portfolios.
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Camera Movements Activities
| View and discuss video excerpts that demonstrate basic and innovative use of camera movements. Have students record their observations in their notebooks. Explain to students that equally important to camera positions are camera movements. Camera movement heightens the interest and entertainment value of the visuals. Camera movement may be incorporated for the following purposes: There are several standard camera movements that will help students achieve a more interesting effect. Standard camera movements include: Have the students experiment with tilt, pan, and zoom movements. These shots and movements will be practised and refined in upcoming production modules.
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View the results of students' experiments and have them critique the effects they have achieved. Have students include these critiques in their working portfolios.
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Lighting LabAsk students why they think lighting is important in video production. They should understand that in order to achieve the desired effects, it is essential to consider lighting along with camera work. View excerpts of videos that demonstrate basic and innovative lighting techniques. Have students critique and record observations in their notebooks. Students should consider lighting for the following reasons:
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Light Sources
| Discuss the differences between hard and soft light. Inform students that hard light is direct light. Direct light from the sun or a small focused light source, such as a spotlight, casts well-defined hard shadows. Soft light is diffused or indirect light, sometimes called "bounced light". Soft light sources cast less-defined shadows. Examples include florescent light in an office building or natural light on an overcast day. Have students experiment with hard and soft light sources. Place a subject or object in the same location and position, then note the effect of the two different types of light with regard to colour, shadow, and overall effect. View and critique the examples and have students record their observations in their notebooks.
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Direction of Light Source
| The direction of the light source will determine where the shadows fall. This will influence the look or mood of the scene as well as the appearance of people and objects in a shot. Lighting directions include: Experiment with different light sources and examine the effect on the shots. Place one member of the group in a stationary position and experiment with moving the light source from front to back to side. Discuss observable differences in the students' experiments. Have the students critique and record observations in their notebooks.
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Shooting Critiques
| View and critique examples of various types of professional camera techniques. Have students list some technical goals for their own productions. Gather actual examples of professional production lists and discuss them with the students. Have students prepare lists of shots, scenes, etc. for their productions in Module 8. Have them review their lists with peers, and include the lists in their working portfolios
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Visual Editing LabDemonstrate basic editing techniques using the raw footage from the students' video production labs. For many simple productions, editing directly from the camera to the VCR, or from a VCR to a VCR is commonplace. Editing from the Camera to a VCREditing from VCR to VCRUsing footage shot during production labs, create an example of the entrance cut, the exit cut, as well as the action cut. Have students prepare a film of various everyday actions such as going through a door, picking up books, or feeding a dog. Ask students to edit the actions together, and then do a self-assessment: How well do the video segments work together? Are there any jump cuts? Where do students need to cut an action? |
| Suggested Time: 10 - 20 hours | Level: Intermediate |
| Prerequisite: Module 5A |
Module Overview
In this module students participate in hands-on labs to refine and further develop their knowledge of video production equipment, techniques, and processes.
Foundational Objectives
Common Essential Learnings Foundational Objectives
| Learning Objectives | Notes | ||||||||||||||||||||||||||||||||||||||||||
| In Module 2 students were introduced to storyboards. In this module they will refine their storyboarding techniques. Students might want to plan their shots and record them on their storyboard or shooting scripts. The following are terms they may incorporate at the intermediate level.
Script writing terms are used in conjunction with storyboards, production notes, and/or shooting scripts. These terms indicate the technical decisions for each scene or part of a scene. Terms include: Fade in: Fade from a black screen into video.
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| In Module 5 students were introduced to equipment logs, shot lists, and location lists. In this module they will actually prepare their own lists for production. | ||||||||||||||||||||||||||||||||||||||||||
| Camera Lab
Review basic camera skills from Module 5, and introduce students to the following techniques. Composition View and discuss video excerpts that demonstrate basic and innovative compositions. Things to look for:
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Framing Faces
| The rules for framing head and face shots are important to remember and practise: Have students experiment with various face framing techniques. Have students critique their work and record their observations in their notebooks.
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Lighting Lab
| Motivated Light Sources The main light source, or what is known as the "motivated" light source, might not be visible in a shot. However, the main source must be established to make a scene more realistic and help the viewer imagine that the scene extends beyond the frame. Examples of motivational light sources include: Discuss various excerpts from videos to determine the motivated light sources. Attempt to create various motivated light sources. For example, does a red gel in front of a white light source simulate an exit sign? Ask students to try to create a blinking neon sign by turning the light source off and on in a rhythmical pattern. Have students create as many examples of motivated light sources as possible, and record their observations in their production logs. Additional Lighting Exercises Have students try a few more set-ups to practise creating the looks they might want for their Module 12 production projects. Have students try the following in small groups:
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Invite industry representatives or producers to discuss titling techniques and trends. Discuss with students the basic principles of titling (e.g., short, direct, implied, or explicit titles). Explain options for insertion (e.g., before a scene starts or overlaying the action of a scene).
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Have students choose from a variety of print fonts and colours for titles. Transitions between scenes and titles might include "wipes" (a line that sweeps across the screen to change the screen) or "dissolves" (one scene blurs into the next).
| Investigate the variety of software options and Internet sites for titling. Provide students with a list of productions showing various types of titling. Have students review and be prepared to discuss the titling techniques used. A number of websites provide information on editing. The following are examples:
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Video Post-Production Lab
| Students should understand the role of the video editor. After shooting has wrapped, the editor assembles the images and tells the story in a way that makes sense for the production. The editor: The rhythm or pacing of a story is created in editing. For example, suspense is created by holding shots on screen for a long period, while intense action such as a car chase requires more frequent and shorter shots to create a sense of urgency.
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Editing Cuts
| Every cut made by an editor must be motivated by new information. If the change between two shots is relatively insignificant this is known as a jump cut. Show and discuss video excerpts that demonstrate the difference between a jump cut and a motivated cut.
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Inform students there are no hard and fast rules about where to make a cut, but there are editing conventions. Choices about where to make a cut are influenced by:
| Basic editing cuts include:
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The Entrance Cut:
| The Exit Cut: The Action Cut View examples of each type of edit cut and discuss the effects of each. Look at good examples and poor examples to see how mistakes can disrupt the sequence. Have students create various edit cuts and discuss and critique their work. |
| Suggested Time: 10 - 20 hours | Level: Introductory |
| Prerequisite: Modules 1 and 2 |
Module Overview
This module introduces students to basic knowledge, skills, abilities, and processes required for audio production. Students will be involved in hands-on lab activities designed to prepare them for creating their own productions in Module 8.
Foundational Objectives
Common Essential Learnings Foundational Objectives
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| Listen to examples of different types of audio applications, e.g., narration, voice-overs, TV advertisements, live action, or animation audio.
Discuss how good audio helps drive the story, increase the dramatic effect, and clarify the story line or message. Discuss the impact of audio and, conversely, the negative effect of badly produced audio. Discuss the importance of critically analyzing the various sound elements. Have students listen for similarities and differences. The students must learn to develop their sensitivity to the sound elements. View and discuss a video on audio production such as:
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Have students list the circumstances where audio production equipment is required including radio stations, stage productions, video and film productions, and multimedia presentations.
| Ask students to determine, through research or an Internet search, what tasks an audio technician must perform. For example, the audio technician must decide what type of microphone is to be used. The decision will be based on the task at hand and the range of equipment available.
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Have students conduct a simple, 30-second radio interview with a peer, audio expert, or person from the community. At this level, the equipment could be as simple as one microphone connected into a tape recorder. The teacher might offer no further guidance other than making sure that the students have audio going to tape.
| Have students critique the interviews and discuss how they could be improved. The door will be opened to teach initial concepts related to microphone choice and placement, pick-up patterns, and room acoustics. After critiquing the interviews, the students will be more aware of the need to learn about technological concerns. Some interview activities could include:
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Microphones
| In this section of the module, students should: Introduce students to basic microphone concepts. Ensure that they know the following fundamental concept: a microphone is a transducer that has the ability to take acoustic energy (the sound wave) and convert it to electrical power. This electrical energy is routed and eventually turned back into amplified sound waves that the ear can receive. Explain to students that each microphone has two main characteristics:
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Even though there are many different types of microphones, at this stage the teacher will concentrate on the common types currently in use.
| Dynamic Microphones Make sure students understand that in the world of audio, the term "dynamic" refers to range of volume. A dynamic performance means an energetic, forceful performance to most people, but to an audio technician it means a performance that covers a wide dynamic range from very soft to very loud volumes. Dynamic microphones are capable of dealing with wide ranges of sound. They are generally less expensive, more rugged, and more practical to use in a wide variety of situations. Even though the sound reproduction is quite realistic, they are not as precise as condenser microphones. Students should understand that, unlike condensers, they do not require phantom power so they are easier to use in field situations. Inform students that a common example of the "industry standard" dynamic microphone is the Shure SM 58 at this time. Condenser Microphones Students should learn that condenser microphones reproduce sounds with incredible accuracy. Their main distinguishing feature is that they have an internal preamp requiring power. This additional power source could be any one of the following: Inform students that some microphones have the ability to change their pick-up pattern to suit the task at hand, so the user must take into account microphone placement as well as the choice of pick-up pattern to achieve the best result. The fact that these types of microphones are highly sensitive allows them to reproduce sounds with a high degree of accuracy. They are also sensitive to wind pressure, so even moving one too fast will produce unwanted noise. This sensitivity makes it essential that the microphone is used in conjunction with an additional wind screen, as even the human voice can cause wind pops, especially with words that begin with p or b. (Note: Condenser microphones are usually more expensive than dynamic microphones and are used by professional studios in controlled settings.)
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Pick-up Patterns of Microphones
| Understanding pick-up patterns or directionality of microphones is essential to knowing the capabilities of particular microphones. Directionality refers to how a microphone "hears" sound arriving from different directions. Cardioid Microphones Super-Cardioid or Hyper-Cardioid Microphones Omnidirectional Microphones Audio Lab for Pick-up Patterns Collect one of each type of microphone and note the pick-up patterns of each. Record audio from the front, back, and sides of each and listen for differences. Note the optional pick-up area for each. Have students determine positioning of microphones for optimum performance in various situations. Have the class create a bank of sound effects, both interior and exterior. These sound effects may be used in radio plays or video productions in the future. Perhaps the local music store or sound company would let the teacher borrow a variety of microphones for demonstration. Or, perhaps an audio technician could do an in-class demonstration using "industry standard" gear. Areas of concentration could be:
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Tape RecordingDemonstrate the correct use and care of tape recorders. Students should learn about the following:
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Review the three functions of the heads on tape recorders.
| Inform students that the two most used broadcast tape speeds are 7.5 ips and 15 ips (inches per second).
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Inform students about basic tracking concepts. They should learn that half-track allows the operator to record a monaural signal on both tracks, one at a time, usually by flipping the tape, with no opportunity for reversing the tape or using other tracks.
| Full track is strictly a monaural configuration where the audio signal is placed across the entire width of the tape, with no opportunity for reversing the tape or using other tracks. The Monitor/Tape buttons allow the tape recorder to monitor the signals coming from the playback head, guaranteeing that something is on the tape. The Monitor/Source buttons allow the tape recorder to monitor the signals coming to the record head, with no guarantee that the signals have been recorded on the tape. The recommended position for these combination buttons is in the "Monitor/Tape" mode (pushed in), so you always have confirmation that something is on the tape (either during playback or recording).
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If students have access to a 1/4 inch reel to reel tape machine, they should use this to mixdown their recording projects. Each student can demonstrate his or her ability to:
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Students should:
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Students should:
| When magnetization builds up on the heads (caused by tape constantly moving across them), the result can be anywhere from a loss of high end frequencies to the partial erasing of a recording. Be sure to have students check the tape recorder's manual as well as the head demagnetizer's manual to ensure that demagnetizing is done properly. It is critical that the student give this job the undivided attention that it requires. Permanent damage to the heads, as well as other pieces of equipment in proximity, can result from improper procedures. The heads on a reel to reel should also be re-aligned periodically. This, however, should be done only by trained repair personnel.
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Audio Lab for Using a Tape Recorder
| Have students practise recording and applying their knowledge of tape recorders. If more than one tape recorder is available, the teacher might set up work stations so that students can practise in small groups.
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Audio Lab for Video Production
| Making sure that the dialogue sounds consistently clear and even is the most important job of the location sound recordist. Good audio: Ensure that students know how to check an audio feed: Set up a situation in which students can practise recording audio for a video production.
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Editing Audio Tape
| Explain basic manual tape editing. Ensure that students understand the various reasons for editing, and the difference between "rough" and "fine" techniques. Set up a situation in which students can practise correct rough and fine manual editing of an audio project. (Note: Mixers and equalizers are introduced at the intermediate and advanced level.)
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Critiquing and Assessment
| It is important that the students try to compare the differences from one audio recording experience to the next, in terms of these criteria:
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The students should maintain a portfolio of their work in this module. Encourage students to share ideas and to critique each other's work for the common goal of self-improvement. (The audio technician spends much of his or her time analyzing and comparing sounds.)
| The students' portfolios will be used as part of the evaluation process. Remind the students that, in the workplace, audio technicians are constantly adding to and updating their résumé or "demo reel" in much the same manner. Professional audio people compile their collective works in order to compete for new challenges that present themselves throughout their careers. |
| Suggested Time: 10 - 20 hours | Level: Intermediate |
| Prerequisite: Module 6A |
Module Overview
In this module students participate in hands-on labs to refine and increase their knowledge of video production equipment, techniques, and processes.
Foundational Objectives
Common Essential Learnings Foundational Objectives
| Learning Objectives | Notes | ||||||||||||||||||||||||||||||||
| In the introductory level audio modules students learned about microphones and their use.
Review with students basic functions and operating procedures. At the intermediate level students will be introduced to: A Note About Manuals Professional audio people accept the fact that they will be reading manuals each and every day they are at work. Equipment can vary a great deal from product to product and from model to model, so the most accurate source of information is the manual that comes with the product. In today's world, these manuals are well written and very conclusive. For all situations that require the teacher and students to learn a new piece of gear, refer to the manual. It will usually not only tell you what to do, but also provide the theory or reasoning behind why you are doing it. Professional audio people are rarely intimidated by manuals, as manuals are a part of their lives.
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Audio Lab - Working with Mixing Boards
| Demonstrate and discuss mixing boards, and have students practise their uses. Throughout this exploration, ensure that students: If time permits, students might also learn how to add overdubs and punch-ins to a recording and learn to crossfade from one audio element to the next.
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Before beginning a discussion of signal levels it is important to address an issue that confuses even people who work with mixers every day. There are four main kinds of level:
| Demonstrate mixing board concepts, controls, and procedures. Make sure that the board is plugged into a set of stereo speakers (or into a power amp, then to the speakers if it is an unpowered board). With the output levels turned all the way down, plug in a microphone and have students set the proper input level. Turn up the output volume to an appropriate level. This is a good time for the teacher to point out that critical listening happens at low volumes, where room acoustics are less of a factor. At this time, students should be interested in the sources only, not what the room does to these sources. Have students: Ask the students to give a brief explanation of what the following functions are: input trim and input pad; graphic E.Q. and parametric E.Q.; VU meters and LED indicators; pan pots; mute and solo switches; phantom power, 3 band E.Q., sunmaster buses. Have the students demonstrate their ability to plug a microphone into the mixer and achieve proper levels. Ask the students to alter sound in various ways using: the effects send(s); the E.Q. on the channel strip; stereo panning; the main E.Q. (if the mixer can do this).
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Audio Lab - Recording from Multiple Sources
| When recording with more than one source by microphones, students will encounter a whole new set of factors. Not only do the students need to be aware of capturing each source effectively, but they also need to see how each instrument, voice, or sound effect relates to others. Have students use a mixing board to capture each source, and then output this total sound to a stereo tape recorder. This project should be recorded to a regular cassette tape format. Even though students should cover basic techniques, they should also be encouraged to experiment. At this stage the goal is not to make a perfect recording, but rather to learn the process and to become aware that this type of recording takes time to develop. Audio engineers in the field are aware of how complicated this process is and that something new is learned every time they undertake a new recording. Have students spend time problem solving as the lab evolves.
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Audio Lab - Mini Disc Decks
| If equipment is available, demonstrate and discuss with students the use of mini disc decks. Have students learn about:
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Audio Lab - Digital Work Stations
| Have students demonstrate correct editing and saving of an audio project. Ask students to research and then discuss or write about their understanding of the theory of digital recording. They should be able to demonstrate an understanding of the terminology and similarities between analog equipment and a digital studio. Have students read the manuals and identify and describe how to record, playback, and edit with software such as Audio Workstation. |