Key Concepts
An interface is boundary region between two media.
A light ray is a stream of light with the smallest possible cross-sectional area. (Rays are theoretical constructs.)
The incident ray is defined as a ray approaching a surface.
The point of incidence is where the incident ray strikes a surface.
The normal is a construction line drawn perpendicular to the surface at the point of incidence.
The reflected ray is the portion of the incident ray that leaves the surface at the point of incidence.
The angle of incidence is the angle between the incident ray and the normal. The angle of reflection is the angle between the normal and the reflected ray.
Laws of reflection
Specular reflection (regular reflection) occurs when incident parallel rays are also reflected parallel from a smooth surface.
If the surface is rough (on a microscopic level), parallel incident rays are no longer parallel when reflected. This results in diffuse reflection (irregular reflection).
The laws of reflection apply to diffuse reflection. The irregular surface can be considered to be made up of a large number of small planar reflecting surfaces positioned at slightly different angles.
Indirect (or diffuse) lighting produces soft shadows. It produces less eye strain than harsher, direct lighting.
A sharp contrast between highlights and shadows is produced by direct lighting.
Students will increase their abilities to: