Problem Description Sheet:       Trying Not to Pig-Out                

Introduction: Many games involve counting, adding, or other math. Often, they involve chance. You get to practise your math skills and know when you should take a chance as you play this game. The rules for Pig-Out 1 and Pig-Out 2 are given on the Accompanying Sheet to:  Trying Not to Pig-Out.

Problem:

  1. Study the rules for Pig-Out 1. Play the game with one or two other students. Try to add the numbers in your head. You can use pencil and paper or a calculator if necessary.
     

  2. Study the rules for Pig-Out 2. Play the game with one or two other students. Try to add and multiply the numbers in your head. You can use pencil and paper or a calculator if necessary.
     
  3. Which game, Pig-Out 1 or Pig-Out 2, did you like the best? Why? Which game was the quickest to finish? Is this what you expected? Explain why you think this was the quickest one to finish.
     
  4. In which game, Pig-Out 1 or Pig-Out 2, did players pig-out more often? Do you think that would happen most times you play the two games? Why do you think that game has more pig-outs than the other game? Explain.
     
  5. How do you decide when it is time to finish your turn? Explain what you think about as you decide whether or not to roll the dice again.

Materials: Game rules, dice, deck of playing cards; pencil, paper, calculator

Extra Questions: Make up and write down new rules that you think would make the game better or create a new game using dice (or cards).

 

Topic(s):

Numbers and operations
(N-39,
63, D-10), probability, critical and creative thinking, communication
 

 Activity Type:

  Group  Individual 

Assessment:

  Scale:      Levels 1-5        

  Self  Peer  Teacher 

  Include in your portfolio?
  Yes  No  Optional 

  Toward your marks?
  Yes  No  Optional  

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