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MW1 Explore motion-related technologies

Suggested time: 4-6 hours


The two-fold purpose of this foundational objective is to provide students with a personal context for the study of simple linear motion and to help them better understand relationships between science and technology. Additional learning objectives are provided to accommodate a variety of student interests. Teachers may use these objectives as an introduction to the study of motion, or they may be integrated into other foundational objectives in the unit.

Learning Objectives

  1. Acquire, with interest and confidence, additional science knowledge and skills using a variety of resources and methods, and adopt behaviours and attitudes that project a positive self image. (PSD, CD 1.3)
  2. Distinguish between scientific questions and technological problems when exploring motion-related topics. (CCT, TL)
  3. Recognize the contribution of science and technology to the progress of civilizations. 25 Saskatchewan Science & Technology Achievements {9402:9917}
  4. Relate personal activities and interests related to motion, and various scientific and technological endeavours to specific science disciplines and interdisciplinary studies such as kinematics, aerodynamics, mathematics, ergonomics, and environmental science.

    Each student should achieve at least one of the following objectives:
  5. Evaluate the design and function of a motion-related technology using identified criteria such as safety, cost, availability, and impact on everyday life and the environment. (CCT, PSD)
  6. Evaluate the role of continued testing in the development and improvement of technologies related to motion.(TL)
  7. Trace the historical development of a motion-related technology. (TL)
  8. Describe examples of Canadian contributions to science and technology in motion-related fields such as transportation, sport science, or space science. Sport Science {759:9999} Canadian Space Agency {3427:6407} (TL)

Key Questions

  1. How and why do scientists and engineers conduct cost-benefit analyses of new technologies or inventions?
  2. How do scientists use testing to improve a technology?
  3. What are the major contributions of Canadians related to the science and technology of motion?

Key Concepts


Pre-Instructional Questions

  1. Do students understand the role of science and technology in learning about motion?
  2. Are students aware of Canadian contributions to the science and technology of motion?
  3. Do students understand the differences between technologies related to motion (e.g., automobiles) and the science of motion (e.g., kinematics)?

Suggested Teaching Strategies and Activities

  1. Students could explore a specific motion-related technology such as a personal transportation device (e.g., bicycle, snowmobile, automobile, motorcycle, skateboard, kayak, snowshoe, or wheelchair), and trace its evolution. They could describe the historical development of the technology and the roles of science and technology in the development of that technology. Students could also develop a cost-benefit analysis of the effects of the technology on society. A cost-benefit analysis can include ethical, legal, ecological, social, technological, scientific, economic, and political perspectives.

  2. Students could generate questions regarding the motion of everyday objects. The class could discuss which questions could be investigated using a scientific approach and which questions are not answerable using scientific methods. Students should be encouraged to consider how they might design an experiment to test those questions that are testable using scientific methods. Example questions might include:

  3. Students could research the role of Canadians and Canadian companies and their contributions to science and technology in motion-related fields. Canadian Innovations and Innovators {9583:10009} Examples include: Bombardier (snowmobiles, trains, airplanes), kayak (Inuit), Jolly Jumper (Olivia Poole), CANADARM Canadarm - Canadian Space Agency {9502:9885} (Spar Aerospace/NRC), roller skates (Wallace Freeborn), self-propelled combine (Thomas Carroll), A.V. Roe (AVRO Arrow), wind tunnel and variable pitch propeller (Wallace Turnbull), electric wheelchair (George Klein), and toboggan (Algonquin). (IL, TL)

  4. Students could research the ways in which athletes and high performance trainers use motion analysis software to improve athletic performance, exploring the impact of technology on work and learning opportunities. Science House - The Science of Sports {3411:9633} (CD 6.3)

  5. Students could research the development of automobiles and how their performance (i.e., top speed, acceleration, braking) has improved over the years. This might include an investigation of land speed records. Students could graph this data in order to support or refute predictions about upper limits on automobile speed. (NUM)

  6. Students could conduct a comparative study or a cost-benefit analysis of different modes of student transportation. Students could determine what factors (e.g., safety, performance, aesthetics, or fuel economy) could be used to evaluate the different modes of transportation. (CCT)

  7. Students could prepare posters or brochures that visually demonstrate how various post-secondary disciplines study motion (e.g., sports science, biomechanics, mechanical engineering, aerodynamics, ballistics, and atomic physics). Students might also explore the educational and training requirements of various work roles. (IL, CD 5.3)

  8. The motto of the Canadian Light Source (CLS) Synchrotron is "Innovation at the speed of light". Students could view the CLS web site< Canadian Light Source Inc. {7315:9887} /a>, contact Educational Outreach, or visit the Synchrotron to find out how the Synchrotron is able to accelerate electrons to the speed of light, approximately 300 million metres per second. Students could calculate how that speed might compare to the speed of everyday objects. (TL)

  9. Students might develop a science challenge project such as parachute drop, egg drop, model rocketry, rubber-band or mousetrap powered cars as a concrete example to study the various aspects of motion that are identified in this unit. Youth Science Foundation Canada {9539:10001}
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